FlexiHub comes with a demo subscription during which you can test the service for free within 30 days with 5 sessions available. FlexiHub is distributed via a subscription-based model. FlexiHub features the ?Keep connection alive? and ?Auto-connect? built-in options to minimize any possible downtimes to make USB device sharing as reliable as possible. Also, it offers optional data compression and the Private Tunnel Server to maximize your connection speed. FlexiHub uses 2048-bit SSL encryption to protect traffic, has Login tokens for safe account sharing, and auto-connect features. Also, FlexiHub can be used to redirect COM ports over Ethernet (supported only by the Windows version). FlexiHub is a cross-platform service capable of connecting USB devices between different operating systems: Windows, macOS, Linux, Android, and Raspberry Pi. the device type is detected automatically when connected to remote machines. FlexiHub is a driverless solution?it does not require any device drivers installed on the local computer, i.e. FlexiHub is a convenient software service for individuals, small teams, and major organizations that supports all of the key connection protocols: TCP/IP, UDP, and RDP. and has remained the flagship product since it was presented in 2014. It is a subdivision of Electronic Team, Inc. That might be a good way to transfer over the HDMI data.FlexiHub is a software-as-a-service for redirecting all types of USB devices over the network and accessing remote USB devices over the Internet. Right, but the 60Ghz function is used by HDTV's and there are some devices which have receivers, which run off of USB. The lack of RF penetration through walls compared to 2.4 GHz and even 5 GHz isn't as much of an issue when the base stations for either system require line-of-sight to the HMD and controllers in the first place. Granted, that TPCAST wireless adapter for the Vive looks to have gotten things to a "good enough" level, but as I distinctly recall, it also uses 60 GHz to meet the bandwidth and latency requirements - a more recent development in wireless networking. You wouldn't even have to worry about bandwidth if Oculus just did the smart thing like NaturalPoint did and put an ASIC in every sensor camera to calculate the blob positions, then just send the raw blob data to the PC for final positional computation. If anyone wants to test it that'd be amazing, but I'll get to it ASAP.Ä«andwidth is the lesser of two problems latency is what you have to worry about for VR, and it's something that's been traditionally weak for wireless connections compared to wired. If this works, this would be an amazing step. TLDR: 2 Computers, one laptop holding Oculus Rift, other one on Ethernet holding 2 sensors, FlexiHub transferring the 2 sensors data to the laptop via wireless router on 5ghz. So, the only thing is I need to know if FlexiHub can transfer 2 USB 3.0 connections (each possibly going at 640MBps, I haven't measured the amount of data those sensors use) because if it can, and the 5GHZ connection can make use of it, then we are closer to economic levels of wireless VR. In theory, this should be able to work if the data transfer rate can be seamless. I'm trying to explain this the best I can because I am wanting to test this. No restrictions (other than the range of the sensors). So, through FlexiHub, a mini pc or such connected by Ethernet would give the information from the two sensors to the laptop through wifi, and then use said data to play games with no wires attached. The idea was using a laptop, for example a laptop that has a GTX 1060, 8GB of RAM, and so on (hopefully with a 5ghz connection), connect that directly to the Oculus Rift headset, place the laptop in a backpack, and then have another device (say a desktop or mini pc with 2 USB 3.0 ports) connect the sensors and have them be used via FlexiHub. The Oculus Sensors though, can be attatched to the PC, and can serve the same function as the Light Houses. One-time login tokens for secure access to your company account. An unlimited number of simultaneous connections. Those two lighthouses are wireless because of that and don't need to be connected to any PC. With FlexiHub for Business, you gain the much-desired ability to fix the issues of your remote customers from the comfort of your office. Well, I was thinking that since the HTC Vive uses room scale and connects the sensors via the HTC Vive Hub. It is not clear for me, what exact needs this will meet? Could you explain more?
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